Artwork Beef configuration and manual actions when run from “Program Add-ons”.
The main process of Artwork Beef. Runs after library updates to add extended artwork for media items newly added to the Kodi library, either from the file system or web services. Video and music are configured separately. A media item is only “new” once, after it has been scanned it is no longer “new”.
Check old items for new artwork. “Old” in this case refers to media items that have been in the library for a while already. 4 months for newly released media that is still missing a bit of artwork, 8 months otherwise. If the options “only identify local files” is enabled then local files are checked monthly.
Manually deselecting artwork like fanart will delete the original file. Otherwise the image will stay in the file system and Artwork Beef will add it back to the library the next time this item is scanned.
Recycled artwork goes to Kodi’s local temp or cache directory.
Hide the two standard context items “AB: Add missing artwork” and “AB: Select artwork …” under the “Manage” menu of the context menu of most media items.
Artwork larger than this will be sorted based on rating instead of size, and the minimum size of artwork automatically added is adjusted.
Slider to set minimum image rating to be added automatically.
Save ‘keyart’ (aka textless poster) to ‘poster’ if available.
Contains details on the latest automatic and manual processing Artwork Beef performed.
Each media section is configurable separately, but the options are mostly the same. Music only works for Kodi 18 Leia.
If you manage all of you media info with an external media manager, then you probably want this. Manual artwork selection will still be able to pick artwork from web services, but only the file system will be checked during automatic processing.
Artwork from the specified web service will sort first for automatic and manual processing. For artwork types that can have multiple images, automatic processing will only include images from this web service if any are available, to avoid picking duplicates from multiple sources automatically.
A list of switches and number sliders for each art type for each individual media type to be automatically added to the media library from web services and the file system. Some skins can work with multiple artwork of the same type, like “fanart”, which is configured with a number slider. If you want other artwork types in the file system added to the Kodi library, include the artwork type in the box “Additional art types for … (comma separated)".
Artwork Beef will not automatically apply these changes to existing items in the library, you will need to run “add missing artwork for …” “all videos” or music to look for newly configured artwork.
Episode fanart must be enabled per series as they add a bundle of new API calls and just won’t be available for many series.
By default artwork is only downloaded by Kodi’s image (texture) caching, like artwork added from scrapers. Switch this to all configured above to download everything configured in the section “Automatically add these artwork types from web services and file system”, or specific types below for a more detailed configuration of types to download.
Artwork types downloaded by Artwork Beef will be downloaded to the local file system (generally next to the media items), rather than linked directly to the original URL. This uses the same filenames as Kodi’s library export. This makes it easy to share with other Kodi installations and saves some bandwidth for you and a bundle for the web services.
For artwork types that can have multiple images, only the base art name is needed; “fanart” will also download any “fanart1”, “fanart2”, “fanart3”, etc added to Kodi’s library.
Kodi Jarvis (and early Krypton scrapers) didn’t identify uniqueid
sources for TV shows, this
setting will be used as a backup. ‘tvdb’ for TheTVDB or ‘tmdb’ for TheMovieDB.
Include more details for each processed media item in the “artwork report” file.
“full progress bar” displays a persistent progress bar like Kodi’s built in library updates can, and it includes a count of updated artwork at the end. “just warnings and errors” only shows notifications for warnings such as an error encountered accessing a web service or the add-on crashes. Finally there is “only add-on crashes”.
Shows the final artwork update count in a notification. Overrides the count at the end of the “full progress bar”.
Artwork can be preloaded to the Kodi cache for faster browsing of new media. Video and music are configured separately. Only works for artwork saved locally: if you are going to download all artwork immediately for caching, then you might as well save it somewhere so you won’t have to download it again later. This requires the Kodi setting ‘Allow remote control via HTTP’ enabled.
Fixes up remote artwork URLs. Tracks a couple of web service URL changes since Artwork Beef was released, converts HTTP to HTTPS for supported web services, and ensures artwork URLs are properly URL encoded.
Allows manual selection of multiple images for all artwork. Mostly for skin designers or developers to tinker with, it requires a skin or other interface or add-on to support multiple in some way.
Show the two debug context items “AB: Remove all artwork” and “AB: Log debug info” under the “Manage” menu of the context menu of most media items. Disabled by default.
Enable web services individually. These switches also hide service-specific configuration when disabled.
Set the optional personal API for fanart.tv, which reduces the delay for new artwork results from fanart.tv. This is the API key that individual users of Artwork Beef (and other apps like it) should register for. Artwork Beef cannot tell you if this is entered incorrectly, so please double check it.
TheMovieDB defaults to “No Language” for all new images, so there will always be a number of posters with text that show up as “keyart”. Disabled by default.
These keys are required if you want to use artwork from KyraDB. You can get these by signing up for a free account on the website.
Controls which image languages will be accepted by Artwork Beef’s automatic process. By default Artwork Beef uses Kodi’s user interface language and if not found it falls back to English, but you can disable either of those options and set a “Priority language selection” that is preferred before either.
Episode ‘thumb’ from web services are usually not great, and for movies it’s not “extrathumbs” but at least there is one. Separate config for each media type.
Save movie collection artwork to a central directory. Details on the Image files page.
Directory the movie set artwork is stored in.
Enabled by default, separates movie set artwork into subdirectories named for the movie set. When disabled Artwork Beef saves all artwork in the central directory.
Mutually exclusive with “movie set central directory”, but probably shouldn’t be.
Save movie artwork to “[movie file name]-fanart.jpg” rather than “fanart.jpg”. Movies and music videos are configured separately.
By default Artwork Beef saves extra fanart as “fanart1.jpg”, “fanart2.jpg”, and so on next to the regular fanart. This instead saves them to the classic “extrafanart” directory.
Like “logo.png” to “clearlogo”. This is generally safe to leave enabled, it’s an option in case you really do want the artwork saved to the Kodi library as “logo”, which is rare at this point.
These are project API keys for the individual web services. You do not need them unless the built-in keys are disabled by the web services after being ripped off. These are unneeded otherwise.
Prevent processing media items by path rules. Up to 10 rules can be defined.
When run from “Program Add-ons”, Artwork Beef can perform a number of actions.