Extra debug context items that work on individual media items can be enabled in the add-on settings. “AB: Remove all artwork” will remove all artwork from the single selected item. “AB: Log debug info” will run through the automatic process like “AB: Add missing artwork” and logs the result to the standard Kodi log, but it doesn’t change anything (helpful for troubleshooting).
Scripts, skins, and other add-ons can use commands to control bits and pieces of Artwork Beef.
You can disable the automatic processing after library updates and schedule them with something like the Kodi Callbacks add-on or trigger them in some other way.
NotifyAll(script.artwork.beef:control, ProcessNewVideos)
NotifyAll(script.artwork.beef:control, ProcessNewMusic)
NotifyAll(script.artwork.beef:control, ProcessNewAndOldVideos)
NotifyAll(script.artwork.beef:control, ProcessNewAndOldMusic)
NotifyAll(script.artwork.beef:control, ProcessLocalVideos)
Like the context menu items generally under “Manage …", skins can add them somewhere else.
RunScript(script.artwork.beef, mode=gui, mediatype=tvshow, dbid=$INFO[ListItem.DBID])
mode
can also be “auto”, and mediatype
can be “tvshow”, “movie”, “episode”, “set”, “musicvideo”,
“artist”, “album”, and “song”.
mode=gui
isn’t a complete replacement for Kodi’s built in “Choose art” dialog: users can’t unset artwork
from this dialog, nor can they manually navigate to and select other images in the file system.
Artwork Beef will send out a notification when the library processing is finished.
script.artwork.beef
and the message is Other.OnVideoProcessingFinished
or Other.OnMusicProcessingFinished
.